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Re-Bounder (Gremlin) (Commodore 64/128)
This is a good game if you didn't catch the original Bounder. It doesn't touch Trailblazer though.
Road Runner (Mindscape International Inc) (Commodore 64)
Star Paws (Software Projects) (Commodore 64)
Exciting gameplay, pretty graphics, and some great Sir Hubbard toons! Software Projects are dark horses, they stay quiet for long periods of time but then they smack you right on the nose with a game like this.
Quartet (Activision) (Commodore 64)
This is a sort of OK conversion. The graphics aren't up to the standard of the arcade game but, most importantly, it is playable and not too buggy, contrary to what I was expecting.
Laurel And Hardy (Advance) (Commodore 64)
An arcade adventure, flan-throwing, get-him-before-he-gets-you game that will appeal to new and old fans of Stan and Ollie.
Defender Of The Crown (Mindscape) (Commodore 64)
Totally brilliant. One of the best games to date on the C64, better than the Amiga version and deep, absorbing, addictive and amazing.
Mountie Mick's Deathride (Reaktor/Ariolasoft) (Commodore 64)
The price is cheap but this still represents bad value for money.
Fifth Quadrant (Bubble Bus) (Commodore 64)
Yawnsville. It appears to me that Bubble Bus must still be living off the royalties from Starquake, and this should do nothing to change that.
Sqij! (The Power House) (Commodore 64)
Quick fire reactions and dogged determination are necessary to survive the thingy onslaught long enough to collect the pieces and complete the game. Really though, it isn't worth the effort!
Zynaps (Hewson Consultants) (Commodore 64/128)
The shoot-'em-up of the summer. It's wicked, it's fab, it's Zynaps.
Denarius (Firebird) (Commodore 64/128)
It's a very impressive piece of programming but there's absolutely nothing original about it.
Thunderbolt (CodeMasters) (Commodore 64/128)
It is a fast game, but very dated now, even at budget price.
Table Football (Budgie) (Commodore 64/128)
Most of the fun of playing this derives from having two players rather than one.
Mystery Of The Nile (Firebird) (Commodore 64)
A lively game that's big and challenging enough to provide many hours of play.
Atlantic Balloon Challenge (Virgin) (Commodore 64)
Trans-Atlantic Balloon challenge is a great idea, if a little unrealistic, and it's also fun to play - especially for two players.
Exolon (Hewson) (Commodore 64)
One of Hewson's most disappointing games for a long time, and one which even committed thugs and headbangers would do well to avoid.
Passengers On The Wind (Infogrames) (Commodore 64/128)
All this game succeeds in doing is make you ask yourself 'Why am I squinting at this travesty of the comic strip when I'd be better off reading the book itself?'
Deceptor (US Gold) (Commodore 64/128)
Make the mistake of buying Deceptor and you will witness the sensational metamorphosis of a ten pound note into a turkey.
Kick Start 2 (Mastertronic) (Commodore 64)
I do not often stick to one game for such a long period of time but this will join the land of the invincibles together with the likes of classics like International Tennis and Impossible Mission.
Bride Of Frankenstein (Ariolasoft) (Commodore 64/128)
Playing Bride Of Frankenstein essentially boils down to performing the same actions again and again and again. That's not challenging. That's just boring.
Deadringer (Reaktor) (Commodore 64/128)
File under 'Interesting' and take it out occasionally to while away those rainy afternoons.
B24 (SSI/US Gold) (Commodore 64/128)
A great simulation, but don't expect mind-blowing graphics.
Convoy Raider (Gremlin) (Commodore 64)
I really can't understand how companies like Gremlin, which churn out one good game after another, can do something like this without being embarrassed by it.
Battle Cruiser (SSI) (Commodore 64)
A good war game with excellent documentation, and some very good features.
Barbarian (Psygnosis) (Amiga 500)
A game with major flaws... If you can be bothered to make the effort required though, it can be quite rewarding.
Amiga Golf Play-Off (Amiga 500)
The Lurking Horror (Infocom) (Commodore 64/128)
If you want a real gruesome spine-chiller, you will not be disappointed with The Lurking Horror.
The Three Musketeers (Computer Novels) (Commodore 64/128)
'Game' is hardly an apt description of The Three Musketeers - and the degree of interaction leaves one feeling decidedly uninvolved.
Treasure Island (Mastertronic) (Commodore 64/128)
Struck me as more like a keyboard operated arcade-adventure than an orthodox adventure. I didn't enjoy it in the least.
Electronic Novels (US Gold/Broderbund)
Trying many different approaches, as is often necessary in a problem of this sort, is as sleep-inducing as the sound of Bedevere's lute, with this sort of slow response speed.
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