BMX Simulator is one of the world's best selling games, with half a million copies sold so far, and over 100 weeks in the British computer software charts to date.
All the brilliant features of the original have been incorporated in BMX Simulator 2 ... and more too!
The burms, bumps and ramps really work. Strategically devised courses, full action replay with slo-mo option.
Ten new courses, two difficulty levels, up to four players, customise your bikes, dirt biking and quarry racing scenarios ... and more!
You can use Kempston and Sinclair joystick interfaces with this game.
The controls are clearly displayed in the game.
Press L to change the difficulty level.
The letters that appear under the joystick graphics mean:
1 ... Sinclair Port One, 2 ... Sinclair Port Two, C ... Cursor Joystick, K ... Kempston Joystick
Press keys 1 thru 4 to change the control method for each player, or select a computer rider.
Tap Q at any point during a game to return to the title screen.
Press S to start the race. You are then told RIDERS READY - PEDALS READY - GO!
Press accelerate the instant you are told to go - timing is vital; don't lose precious tenths of a second.
Race as if you are in a real BMX championship. The burms help you turn, the rough ground slows you down. All the hills and different grade surfaces affect you as in real life.
For dirt biking, remember that speed is the essence, and use the burms frequently to keep your speed up.
For quarry racing, you must use the momentum gained from steep downward slopes to carry you up the difficult ramps.
When playing the normal game you won't be allowed to race the last course - this is only available on the difficult level.
The Difficult Level
Each player will be asked to select their preferred tyre width and chainwheel size before the start of the game. Narrow tyres are not as effective in turning, but give increased speed because of the reduction in drag. Small chainwheels allow snappy acceleration, but give a lower top speed. The riders can crash into each other and fall off their bikes, so be careful to avoid your opponents.
BMX Simulator 2 was brought to you by:
Game Design: Richard Darling
Coding: Philip and Andrew Oliver
Graphics: James Wilson / Bob Stevenson
Music/Sound/FX: David Whittaker
Directors: Richard and David Darling
Production: Mike Clarke / Stew Regan
Design and Illustration: Nigel Fletcher
This game was mentioned in the following articles: