At the dawn of time when men were chauvinists and women let them get away with it, B. C. Bill ruled his domain with a club of wood.
After leaving his tribe to seek his fortune, Bill has found himself a comfy cave in a desirable area and decided to start his own dynasty.
The first thing he needs are a few wives; and prehistoric courtship being pretty basic this doesn't prove very difficult - every time an unsuspecting lady wanders into his territory, Bill simply runs up behind her and then it's a clout on the head with his club, and a quick drag by the hair back to his cave.
One of the problems with accumulating wives is feeding them - so before long Bill is running around clubbing down food, and if that's not bad enough being a model husband invariably leads to children, and once they start arriving Bill's family feeding problems become more and more difficult.
You will be able to watch the seasons change and, if Bill has kept his wives well fed and happy they will each produce one offspring at regular intervals.
The fight for survival gets tougher and tougher as the seasons change and the tribe grows. With so many people and so much food around, it's hardly surprising that the predatory flesh-eating variety of dinosaurs are attracted to Bill's clearing. Not only do they steal his food, but will kill anyone who is not safely tucked away in the cave.
Before long his little kingdom is overflowing with wives, kids, food and dinosaurs, and Bill is having a frantic time trying to keep things organised - in fact, many historians believe Bill was the first human to suffer from ulcers.
Once you get to grips with Bill and his way of life you'll realise there's a lot to be said for female emancipation!
The object of the game is for Bill to collect as many wives as possible. To do this he must club and drag back to his cave unsuspecting ladies who wander across his domain. Once Bill starts accumulating wives they start producing children. Bill must keep his family well fed by clubbing food and taking it back to his cave. Each of Bill's wives and kids will require one unit of food each per season to keep them satisfied.
If Bill fails to keep his family supplied withfood, his wives, closely followed by his kids will leave him in search of a better provider - if Bill's whole family desert him he will die of a broken heart.
It takes ten "years" for each of Bill's kids to reach maturity - then they will leave home to fend for themselves. For each kid BIll manages to keep fed for ten years, he will receive bonus points.
During the time Bill is bringing up his family, he will be constantly plagued by flesh-eating dinosaurs who will eat anything or anybody they come across, including Bill. He has to fight them off constantly using his club; and if that's not enough, every so often his domain is attacked by a raiding party from a nearby tribe.
Life was pretty tough in prehistoric times, as you are about to find out.
Good luck... and good hunting!
X - Left, C - Right, O - Up, K - Down, - - Club
With clever manipulation of the O and K keys, you will be able to move Bill in a diagonal direction.
When the game starts, two status lines will appear at the bottom of the screen. The top line will give you information on score, lives, year and season. The bottom line will give you information on food, wives and kids.
Tape: CHAIN"" (RETURN)
Disc: Hold SHIFT and tap BREAK.
Game Idea: Mark Butler
Program: Adrian Jones
Graphics: Martin Santos
Music: Abdul Ibrahim
Illustration: Brian Wall
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