A Commodore 64 game by Martin Wendt, Ilija Melentijevic and Owen Crowley, based on
Quartet by Photon Storm
When the game starts, it will begin running through the attract sequence (logo,
'credits', 'how to play' and a short demo). Press fire on the joystick in port 1
or 2 (recommended) to skip through these screens and start the game. The title music
will stop and a countdown will mark the beginning of the game.
The player's goal is to assemble faces using the tiles dropped in the central
window, moving them to the adjacent windows by pushing the joystick in the
corresponding direction before the time runs out (represented by the LEDs around the
You achieve 10 points for a completely mixed face, 40 points for a part mixed face
and 100 points in case only one tile is out of place. For a complete face you score
a whopping 300 points and another 500 points plus an extra life whenever you succeed
in clearing the complete board!
After Game Over, a four digit Code will be displayed in white letters. This code always
corresponds to the current High Score. You should note this code down, together with
the High Score - it can be re-entered next time you load the game so you can attempt to beat your previous record. To do this, push the joystick up when on the 'how to play' screen. You can then enter the code and high score via the joystick or use it to validate your High Score claims in web forums.
When you don't touch the joystick for a while outside of the game, you enter the
'Attract Mode', i.e. the screens dade out after a while and you can watch the computer playing a few rounds automatically. You can exit the attract mode at any time by moving either joystick or pressing fire.
Hold down SHIFT and press RUN/STOP
Assembloids is an Onslaught/RGCD production. Copyright 2012-13, published on tape by
Programming: Dr. Martin Wendt
Design, Graphics and Box Art: Ilija Melentijevic
Music: Owen Crowley
NTSC Testing: Raymond Lejuez
PAL Testing: James Monkman & Sven Ruthner
Documentation: James Monkman
Cartridge Hardware: Tim Harris
Taster Mastering: Richard Bayliss
Thunderload: Martin Piper
The original flash version of Quartet can be played here:
The following utilities are also available to allow you to edit the supplied screens of this game:
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