|Genre:||Unknown Genre Type|
|Cover Art Language:||English|
|Machine Compatibility:||Amstrad CPC464, Amstrad 6128, Amstrad CPC664|
|Release:||Magazine available via High Street/Mail Order|
|Original Release Date:||1st September 1986|
|Original Release Price:||£1.00|
|Market Valuation:||£1.50 (How Is This Calculated?)|
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Linked reviews are available to view in full on this site.
This is a brilliant game!
A strategy game. With its spartan graphics it won't break any records but it is a challenge in an abstract sense, and even if it does remind you of the sort of thing you'd play with cardboard counters, it's a reasonable diversion for the price.
It's far too expensive for what it does and it doesn't seem to get anywhere very fast.
An ambitious adventure that will take you a lot of solving.
There are probably newcomers who would welcome this game's uncluttered, straightforward deduction. Others will prefer the sophistication of Level 9, which this doesn't have.
A very competent beginner's package.
A sometimes quirky but very useful package.
A very easy to use package... It's not quite the complete system Arnor claim, as the monitor is limited, but it's very convenient to use, especially on ROM.
Not quite as simple to use as say Adam, but if you have a limited system and need the options offered by a single pass package it may be what you need.
One of the most powerful of the beginners packages, and easier to use than some others.
You simply must buy this for the monitor and analyser functions alone.
Starts off quite gently, but then gets a little heavy.
Certainly is good value for money, but the editor could do with some improvement,
A nice package, with the advantage that it is the only package to work on the PCW8256/512.
If you enjoy a puzzle, appreciate a little humour and can spot all the references hidden in this well written, menu driven, smooth-as-silk game, then get this one.
I'm really not impressed with this. The system used to control the picking up, dropping and use of objects is just so confusing as to be virtually useless.
Kane leaves others in a cloud of dust. Four parts - shoot the birds, cross-country ride, shoot the bandits and catch the train. Each one produced to a high graphical standard, and each one eminently playable.
Graham Gooch's Test Cricket (Audiogenic)
You'll say 'Just another five minutes and then I'll give up', and keep playing it for a couple of hours.
Trashman (New Generation/Virgin)
Mildly absorbing but not really fun.
The concept of Jack The Nipper appeals to me - toddler trouble, junior japes - call it what you will. And it's fun!
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