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Midwinter 2: Flames Of Freedom (Rainbird)
A game that's ultimately a lot less fun than it sounds.
Terminator 2: Judgment Day (Ocean)
Worth a look for hardcore Terminator or Arnie fans, but otherwise offers very little indeed. Once more we await a decent Arnie game - is this guy unlucky in the computer arena or what?
Cruise For A Corpse (Delphine)
Excellent... If you want a game that you'll come back to time and time again, then Cruise For A Corpse is the one to keep you going through those autumn nights.
Beautiful and imaginative graphics, simple but addictive gameplay, lots of different ways in which to tackle each screen, near-perfect presentation, and mountains of cuteness.
Magic Pockets (Renegade)
A very disappointing second release from Renegade - not because the game's bad as such, but because it simply should be a whole lot better.
The Adventures Of Robin Hood (Millennium)
An adventure in the true sense of the word. Fun, exciting, challenging, and there are a few laughs to be had.
Silent Service II (MicroProse)
Silent Service II's target audience will not be disappointed. If you've been waiting for this, buy it.
I wanted to like this, and deep down I do, but the perpetual nature isn't really suited to a game where battles are such a major element. Compared to Mega Lo Mania, it lacks direction, and compared to Sim City it lacks depth.
Dino Wars (Magic Bytes)
A board-type game, with dinosaurs, but with far too little substance to it. A few goes and you'll be bored.
About as sexy as a rotten anchovy... Not naughty or nice by any stretch of the imagination.
King's Bounty (New World Computing)
For once, a D&D FRPG has been written to (1991) Amiga standards, and it's bloody good fun.
Crime Does Not Pay (Titus)
Pick up a thesaurus. Look up the word 'rubbish', and then read the next ten synonyms. You'll get the general idea.
It's Another Duff Movie Game based on another of Ocean's fairly duff choice of movies.
Big Business (Magic Bytes)
A pretty grim affair all round, which shouldn't really have left the drawing board. It would be just as effective running on a Psion Organiser.
Monster Business (Eclipse)
A great little piece of pure arcade fun... The stand-out feature though has to be the gameplay. Simple, comical fun and addictive, Monster Business plays like all the best arcade games.
Secret Of The Silver Blades (SSI/US Gold)
A game that elicited boredom that was almost physically tangible. Life is too short to waste any of it on unadulterated rubbish like this.
Final Fight (US Gold)
A fine conversion of the Capcom arcade hit.
Red Heat (The Hit Squad)
For the sake of balance, I was going to put a list of all the redeeming features here. But there aren't any.
Skychase (Mirror Image)
A real minor league sort of game. It doesn't achieve much, but it satisfies when there's nothing else to do.
Insector Hecti In The Interchange (Hi-Tec)
An interesting but insubstantial puzzler that's not at all bad for the price, though it's no Tetris.
A pointless platformer that's not much fun at all. We've come to expect a good deal better from Psygnosis.
Shufflepuck Cafe (Respray)
Simplicity itself, and therefore quite excellent. It's a shame that there's no two-player option available, but this remains an essential purchase.
Dungeons, Amethysts, Alchemists And Everythin' (Atlantis)
Billed as a humorous adventure, but it's really nothing of the sort. Appalling in just about every way.
Waterloo (Mirror Image)
Slow as hell, and not without its faults. Still, it's a touch of class in comparison to most of its competition.
Another piece of timeless magic from Infocom.
Games this good appear about once per decade.
The Rainbow Collection (Addicted To Fun)
This compilation could well be the best value-for-money the Amiga has ever seen.
One excellent game, one good game, one average game and one completely dire one. Can't say I'm impressed.
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