More polished and funnier than anything from the Melbourne House stable. Read Review
This game has many things in common with Suds, its predecessor, similar humour, puzzles based on lateral thinking and literal sayings, annoying mazes and "guess the word". Still it's a (mostly) fun romp. The game doesn't understand LOOK, but you can use DESCRIBE.
Part 1 - Airport
We start in the airport directly after the end of the last part of Suds. Start by going E, S and getting all the objects present: GET STRING, GET PAPERWEIGHT, GET MANUAL, GET SOLUTION, GET HAMMER, GET SCISSORS, GET PISTOL. READ MANUAL to find the password and DROP MANUAL (as we no longer need it). Go N, N and GET LOLLIPOP. Then SMASH LOCK (on the cabinet, with the hammer) and DROP HAMMER. GET BOTTLE.
Head back S, W, S. EXAMINE COMPUTER, PRESS BUTTON and TYPE PENDRAGON to give us a ticket. GET TICKET and N, N, GIVE TICKET. If you do an INVENTORY we find that we have a boarding pass and the old ticket we got at the end of the last adventure. This is a red herring, so DROP TICKET.
Now head S, E, E, E and we get sent to a detention room. SMASH WINDOW (with the paperweight) and we get sent to the airport apron. Finally ENTER JET.
This section of the adventure has a move limit so we need to work fast. CUT BELT (with SCISSORS), DRINK BOTTLE (an antidote to the food poisoning), N, REPAIR GEORGE (the name of the auto pilot). Head back S and EXAMINE RACK, GET SHEET, MAKE PARACHUTE, EXAMINE SEAT, GET SPANNER. Now go S, S and OPEN HATCH. Finally JUMP!
We now find ourselves in Central Park. We need to head to the offices, but first we need to do a few things, first, DROP SCISSORS, DROP SOLUTION, DROP PARACHUTE, DROP SPANNER. Head E and MUG DUCK, then GET WALLET and EXAMINE WALLET, then DROP WALLET.
Head through the maze of bushes: E, E, E, N and EXAMINE BUSHES, then GET LEAFLET and READ LEAFLET. Return to Central Park (W, W, W) and head S to the cab rank and BOARD CAB.
Now we're outside the offices, go E and GIVE LOLLIPOP to the guard, continue on E and PRESS BUTTON to get to the penthouse. Head E, E, E, E to the wardrobe and GET FLARES (bit of a pun here).
Go back W, W, N, E to the den. READ LEAFLET to get the safe combination (4549). EXAMINE PAINTING to reveal the safe and DIAL 4549, EXAMINE SAFE and GET CONTRACT. Then EXAMINE DESK and GET PIN, PRICK FINGER and SIGN CONTRACT.
Now head W, W, U, E to the helipad. LOAD PISTOL, FIRE PISTOL and BOARD HELICOPTER to finish.
Part 2 - Dullas
You start on the helipad, head E, S and
EXAMINE WALL, then
LIFT (the loose)
GET HAT. Now head
N, N, E to the barn and
GET BRUSH, GET SEED. Then
EXAMINE STRAW, EXAMINE STRAW, EXAMINE STRAW and
GET GUN, GET KEYS, GET STARCH.
W, W, S, W and
SHOOT ROOSTER to stop the cock and drain the swimming pool. Go
E, N, N, E, E to the bottom of the swimming pool and
GET PAINT, then
PAINT HAT. DROP PAINT, DROP BRUSH and
Go U and
GET MARTINI, to save us time later,
STIFFEN MARTINI. Head
E, E, S, S and
FEED DUCK and
GET BATTERY, DROP SEED. Continue
S, W, W, W, N, N, N, N.
LIFT FLOORBOARDS. GET MATCHES and continue
E to the den.
EXAMINE DESK and
GET RECORDER, INSERT BATTERY (into the recorder).
W, W, U and
GIVE MARTINI to get rid of Pseudo Helen, then go
SHOOT CABINET, DROP GUN. EXAMINE CABINET, GET CASSETTE and
INSERT CASSETTE (into the recorder),
PLAY RECORDER to get the aim of this part, then
EXAMINE WALLPAPER to get the code for the gates (956). Head to the drive (
S, D, S, S, W) and UNLOCK CAR, BOARD CAR and DIAL 956 to open the gates then
We should arrive at your offices, so
EXIT CAR and
E, N. EXAMINE DESK and
READ LIST to get a list of phone numbers, the only one we really need is 368 for Whirleybirds Inc.
EXAMINE HEAD, then
GET FUSE. Go back
W, S and
GET JELLY. Continue
for a clue. Then
LIFT CARPET to find a locked safe.
DROP JELLY, DROP FUSE and
LIGHT FUSE to open the safe.
EXAMINE SAFE and
Go W and DIAL 368 to order a helicopter, then go N, U to the helipad. BOARD HELICOPTER and
INSERT CARD to be transported to the oil fields.
At the oil fields, head S, E, N, E and
EXAMINE CACTUS, GET THORN. Go back
W, S and
PICK LOCK (with the thorn), then
GET SPADE, GET LOLLY. EXAMINE SWITCHBOARD and
PRESS BUTTON (to start up the oilfield).
Leave the control room:
W, W, S, S and
LIGHT OIL to explode the derrick. Now go
to get rid of Psuedo Helen, then go S to the burnt-out remains of the scrub. Finally,
DIG, then DIG to finish this part.
Part 3 - Carryon Mansion
You start outside the mansion, start by going
GET HAIRS. Then
EXAMINE NOTHING, GET ROPE. Go
S, S and
EXAMINE PLANT, GET GARLIC. Go back
N, W, W, W, S and
EXAMINE HAY. GET PILLOW and
You get kidnapped by the 'Hay-Team' who're intent on eating you, to stop this,
EAT GARLIC and
WAIT. Now go
EXAMINE LINE. GET BOOTS, REMOVE SHOES, DROP SHOWS, WEAR BOOTS and
S, S, E, E, S, S and
CLIMB TREE, E, TIE ROPE, D. Once in the shed,
GET CHISEL, GET THREAD and
CONCRETE BOOTS. UNBOLT DOOR and head out
N, N, E, N to the compost heap and
S, S and watch as the dog breaks his teeth.
GET NEEDLE and
CHISEL CONCRETE to remove the concrete. Whilst we're here,
THREAD NEEDLE, STUFF PILLOW (with the dog hairs),
Now head into the mansion:
N, W, W, N and
GET PARCEL, then
GIVE PEGS to be allowed to access the rest of the mansion. Head
N, E and
OPEN PARCEL, which'll spill out some mice who'll eat a hole in the panelling and show a secret room.
GET FLUTE, PLAY PIANO and
GET KEY. Carry on
GIVE FLUTE. GET PIE and
SMASH PIE to find a file.
GET FILE and head back
W, W, UNLOCK DOOR and
N. EXAMINE CHEST to discover what sort of chest it is, then
GET HANDBAG, EXAMINE HANDBAG, DROP HANDBAG, GET CARD, GET PISTOL.
S, W, U, E to the master bedroom and
EXAMINE BED, GET POST. Go
DROP PILLOW, then
D to get to the courtyard. Head
E, FILL PISTOL then
S, S, W, S and
FIRE PISTOL, DROP PISTOL to get rid of the guard cat. Continue
INSERT CARD and
S. INSERT DISC and
RUN PROGRAM to get told how to beat this part.
N, N, N, E, S where you're given a meat pie.
THANK COD and go
S, FEED FISH and
GET SCALES. Head back
N, N, E, S, U, S, S and
WEIGH PIE to finish this part.
Part 4 - Kill Street Blues
You start in the roster room, stark naked. Go
E, GET TWINE, EXAMINE SHELVES and
GET JACK. Head back W, U, W and you're thrown in a cell for being naked.
GET MATTRESS, then
LEVER BARS, head out
E and N. GET KNIFE, GET DYNAMITE, GET GUN, GET BOMB, GET CROSSBOW
. Whilst we're here,
CUT MATTRESS, EXAMINE MATTRESS, GET KEY, DROP MATTRESS.
S, UNLOCK LOCKER, EXAMINE LOCKER and
GET UNIFORM, WEAR UNIFORM, GET LIGHTER and head
E. DROP SMOKE and
EXPLODE SMOKE, then head
N. EXAMINE WARDROBE, KICK HABIT, GET HABIT, GET BADGE, WEAR BADGE. EXAMINE DESK and
GET MAGAZINE, then
INSERT MAGAZINE to load your gun.
S, S, S, there's a bomb on the car, but we can ignore it - just don't be in this room when it explodes! Head
W, N to the stables and
EXAMINE HORSE and
REMOVE STONE. READ NOTE, GET NOTE, DROP NOTE, GET BOLT, DROP JACK, GET STONE.
Now head to the alley:
S, E, S and
LENGTHEN FUSE, DROP DYNAMITE and
LIGHT FUSE and go
N, N, N, E, D, TEST IQ to get some clues and a number: 246.
U, W, S, S, S, D through the now open manhole. Carry on
S, S and
GET TWIG. Now go
U and DIAL 246 and
W. UNTIE ARSENIC and
GET SESAME. OPEN SESAME and
KEY that fell out.
E, D, N, N, U, S, FIRE GUN to get rid of the thug and carry on
GET TOKEN. Head back N, N, N and
E, E, E, Go
S, S into the museum.
READ SHOWCASES to find a coin,
DROP KNIFE and
GET COIN. LOAD CROSSBOW and
FIRE CROSSBOW to cut down the axe,
DROP CROSSBOW and
GET AXE. Head
S and OPEN SARCOPHAGUS, EXAMINE SARCOPHAGUS and
GET BANDAGES. Now we have all the bits to
MAKE CATAPULT and
N, N, N and continue
E, N, W. DROP COIN and
DRINK TEA, GET BONE and head
D. ANSWER PHONE to be given a clue (to a puzzle we've already solved). Head back
U, E, S and
DROP BONE to get rid of the mutt. Head
REMOVE UNIFORM, WEAR HABIT then
SMASH DOOR (with the axe) carry on
S and GIVE CUP to the crone to get a password (MORON).
Head back out
N, N, E, S and
INSERT TOKEN, then go
S, D, S and
BOARD TRAIN. On the new platform, head
U, S, E to the wharf and
FIRE CATAPULT to summon the ferry.
BOARD FERRY to be taken to Liberty Island.
On Liberty Island head
N, UNLOCK DOOR (with the mortice key) and
ENTER DOOR. There's a thug here asking for the password so answer him:
MORON and finally head
E to finish the game!