Commodore User


Star League Baseball

Publisher: Activision
Machine: Commodore 64

 
Published in Commodore User #22

Star League Baseball

Another offering of America's best-loved sport. For ease of playability and general presentation Imagine's "World Series" edges this one out. The giant vidoe screen featured in the former makes life a lot easier for pitchers and batters alike, bearing in mind that the vast majority of us limeys are emerald green in baseball techniques. More flippantly you can also designate the teams' strips on Imagine's version instead of being stuck with yellow and white as in this latest import.

There is compensation though, in the gameplay, with a goodly range of nuances in batting and pitching styles on offer, dependent on the qualities of the players you nominate in the options phase. Then again, who is going to get that involved in a sport we let go to our American cousins ages ago? To most armchair sportsmen the extra facilities will be padding.

The game switches between a camera-up-in-the-stands full perspective view of the pitch (referred to as a diamond, I believe) and the scoreboard. All movement appears to be in 3D with a shadow on aerial balls. It's up to you to develop all round playing skills, including snappy fielding - dithering turns the whole thing into a farce.

All eight switches on your joystick are used in combination with the Fire button, so it takes a bit of sorting out before the action flows smoothly. Two player of similar abilities are needed for a competitive game although the C64 will act as a tough stand in. As a bonus there is a batting practice mode for sneaks to steal a march on prospective opponents. A good simulation, but not in Imagine's league.