Alessandro Grussu


Restless Andre
By ESPECTROTEAM
Spectrum 48K/128K/+2/+3

 
Published in Al's Spectrum Annual 2021

Restless Andre

Rather than restless, the eponymous Andre is reckless, as he gets into trouble in each of the 19 screens of this maze/collect-em-up game. To move from one screen to the following one, as usual, Andre must collect all the flashing "modules" and head towards the exit, avoiding anything that moves, and on some screens even barriers lethal to the touch. Andre begins his quest by swimming, then continues aboard a car, a helicopter and even a space capsule.

Originality is not the strong point of Restless Andre, but the game stands out for the varied and colourful graphic style, the nice AY music and the dedication required to the player to complete the various screens, as it is necessary to carefully study the movements of the other sprites in order not to collide with them, but at the same time without standing there thinking for too long, because they could reach Andre. A pleasant variation on a well known theme.

Alessandro Grussu

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