Commodore User


Neptune's Daughters

Publisher: English
Machine: Commodore 64

 
Published in Commodore User #9

Neptune's Daughters

Something novel for deep-sea divers. The graphics are superb. You control a diver armed with what looks like an underwater laser. The aim of the game is to swim your man through various grottoes, avoiding the very determined octopus that swims after you through screen after screen, until you come, eventually, to the sea serpent's lair.

The concept has a lot in common with the classic 'copter arcade games where you try to fly through caves while avoiding the missiles. But the graphics and the obstacles are new enough to make this game an original.

The route through the underwater caverns is blocked in the early stages by sucker-like weeds. Repeated firing shrinks them and clears the way, but never forget the octopus. It returns again and again.

I never got to see even one of Neptune's daughters. My man kept getting caught in a no-exit cavern swarming with amoeba. These come at you from all sides, and for those with normal reflexes, that's as far as you get.

Beyond this lie the monster crabs which you need to feed to the sea serpent until it falls asleep and lets you free the maiden. Sounds like a fairytale to me.