Commodore User


Ice Hunter
By Anirog
Commodore 64

 
Published in Commodore User #13

Ice Hunter

Another fast loading program - the software companies are really getting the idea now. Thorak, Prince of Ice, has made his way into the multi-level care. Now all he has to do is collect the blocks of ice necessary to build a very special igloo. However, the path of igloo-building is not that straightforward and Thorak has to fight off some very strange creatures, the first of which is a dragon-like beast wandering about the first three levels. Kill it, either by dropping a block of ice on its head, or when the occasion arises, and after eating a power pill, by crushing it underfoot.

Thorak can drop his ice blocks through patches of thin ice which will only bear his weight once; to move from level to level he must use the support pillars. Once he has travelled from the kingdom of the dragons he reaches the kingdom of the strange mutant sea-lion species, and he cannot go back to collect any blocks left behind or to escape the sea-lion.

Finally Thorak (no doubt exhausted by now - I certainly was!) has to float the blocks down stream to his igloo for storage. Then he has to return to another cavern to gather more blocks. Not unnaturally, Thorak faces greater and more threatening dangers in his efforts to build his dream igloo.

Good graphics, very little in the way of sound, but all in all a good game. The ice effects are so realistic; my fingers felt quite cold whilst manipulating the joystick!