Commodore User


House Of Usher

Publisher: Anirog
Machine: Commodore 64

 
Published in Commodore User #13

House Of Usher

Got a few months to spare? If so, and you relish nigh impossible challenges then this could be your red letter day. Don't be fooled by the entrance hall; enter any one of the eight doors and you face such obstacles as cannon balls, disappearing floors, pounding pistons, monsters and various other bizarre, highly improbable obstacles. This is the stuff that joystick acrobats thrive on...

On the impressive title screen you arrive at the creepy mansion and climb the stairs to the door. I couldn't understand the relevance of the particular accompanying music, but what the heck. If you ever manage to wend your way through the eight rooms jam-packed with seemingly insurmountable hurdles, the door to the treasure chamber is opened to you, to be followed by revelations as to the meaning of life, or something similar. Honest, it's really tough... well, extra tough. And the faint hearted shouldn't touch it with a barge pole.