Commodore User


Frenzy
By Micro Power
Commodore 64

 
Published in Commodore User #16

Frenzy

Qix or Stix has surfaced again, this time with the enlisted support of "A Whiter Shade of Pale". Completely out on its own scenariowise: the player guides a module to partition the screen, trapping a manic stick within the last 5% of free screen or, better still, drowning the rabid rod with a flood of colour.

There are two modes of progress; slow (green) and fast (red), the former worth more points. Each time contact is made with the screen edge or previously constructed line, Bingo! The colouring routine shades in the captured area. Of course, should the whizzing wand clobber you during mid-line you lose a life so it pays not to be too greedy (but, of course, it's no fun if you're not.) On later screens, "perimeter chasers" hunt you and the sticks multiply. The lure of this game is inexplicable. It's ridiculously simple and yet totally absorbing. You really should have this in your collection!