Amstrad Computer User


Dynamic Games For The Amstrad
By Interface
Amstrad CPC464

 
Published in Amstrad Computer User #5

Dynamic Games For The Amstrad

This book is simply a collection of 50 games listings for you to type in and play: it isn't intended as any kind of teaching aid and no explanations of how each program works are given. However, all the listings are dumped to dot matrix printer, presumably from working programs, so if you get an error the odds are good that it's your typing that's at fault (good practice in debugging, this!). The games, some short, some long, are split into various types - arcade games, text adventures, strategy and logic (such as Gomoku and draughts), brainteasers (Solitaire, for example), gambling, graphics and sound games.

The author assures us that the games are all very playable, and that he's weeded out any slow ones (despite that fact that all the games are in BASIC). Since I haven't got time to type in 200 pages of listing we'll have to take his word for it I did type in Four-in-Row, picked at random, and it appeared to work OK except that I invariably beat the computer.

There's not much else you can say about this book. It'll keep the kids amused for a while it'll brush up your two-fingered typing a treat, and you may pick up some useful programming tips by studying the listings. Where else can you get games that cost about 12p each?