Commodore User


Dance Of The Vampires
By Interactive Technology
Commodore 64

 
Published in Commodore User #59

Dance Of The Vampires

Here is a home-grown adventure written by Martyn Westwood, using the Graphic Adventure Creator. A variation on the theme of Dracula, it is a little reminiscent of the Rod Pike version, yet with a completely different storyline - although, at first, finding myself at an inn, I had feared the worst!

You are on a journey with your Uncle, and having been dropped by your coachman, who refuses to take you any further, you are forced to stay overnight at a nearby inn. Here you hear some strange stories from the locals about goings on at the castle on the hill. And there are some goings on at the inn that very night. Will you be able to save Anna, while the innkeeper is away?

Next day you find yourself outside the castle, in Part Two of this three parter. Each part is loaded as a separate adventure, so there is nothing to prevent you from attempting the later parts without completing a previous one.

Dance Of The Vampires

The game has a lot of text, all of it very well written, and mostly it is quite atmospheric. What is a little tiring is that there is so little space for it under the picture. This does not scroll up off the screen, so it is necessary to 'page on' using the space bar quite a number of times for the longer descriptive messages.

The graphics are fairly mundane, typical GAC graphics in the main, but some of the pictures are quite different (particularly when, during a dream, you are faced with a gypsy fortune teller).

The vocab is not difficult, although one or two obvious words are missing, but to avoid letting the Count win during the first part is difficult, for it is not too clear why you are losing.

A nice little game at a nice little price.

Keith Campbell