Home Computing Weekly


Zim Sala Bim
By Melbourne House
Commodore 64

 
Published in Home Computing Weekly #86

This is an adventure game set in Arabia.

The top half of the screen is devoted to a hi-resolution picture of the action. These pictures are not static but scroll smoothly across the screen as you move your character about.

The object of the game is to carry out a raid on the Sultan's fortress and recover some stolen gold. You then return to the desert and locate a secret cave to return the gold to the village elders who are waiting there.

Zim Sala Bim

Playing the game is a mixture of moving the character around the screen via the joystick or keyboard and entering two word commands. This is accompanied by mysterious music.

This is a nicely thought out game for the apprentice adventurer. The range of text commands is not so vast that you spend hours at one point. The graphics help the realism and I like being able to use the joystick.

The game uses a fast load system so it loads in only three minutes.

L.C.

Other Commodore 64 Game Reviews By L.C.


  • Mangrove Front Cover
    Mangrove
  • Superfront 4.0 Front Cover
    Superfront 4.0
  • Egbert Front Cover
    Egbert
  • Cricket 64 Front Cover
    Cricket 64
  • The Pettigrew Chronicles Front Cover
    The Pettigrew Chronicles
  • Forecaster Front Cover
    Forecaster
  • Kick-Off Front Cover
    Kick-Off
  • Boogaboo The Flea Front Cover
    Boogaboo The Flea
  • Flying Feathers Front Cover
    Flying Feathers
  • Empire Front Cover
    Empire