C&VG


Zenji

Publisher: Activision
Machine: Commodore 64

 
Published in Computer & Video Games #37

Zenji

Activision are expanding their range for the C64 with the launch of Zenji. In common with Decathlon, it's a further departure from the normal shoot-'em-up, alien-bashing games which we have come to expect for the micro.

On screen is a maze with various paths around it. At one point in the maze is a small blob known as the source which glows green. Any pathway which touches the source will inherit the green colour, while any non-connected route remains grey.

The object of the game is to turn the whole maze green by making the paths link together. You do this by moving a cursor with the joystick onto a certain spot in the maze. Then, press the button and the paths around that spot will revolve, creating new links but breaking others.

Zenji

You carry on doing this until the timer runs out. If you're successful, then the next maze is larger, and, therefore, harder. If you don't, you lose a life.

All in all, a fairly dull game. It may while away the odd afternoon with the family but it's not half as fun as obliterating the entire population of a strange planet.

The graphics are very Atari VCS-like although the sound effects make better use of the C64. You'll need a joystick to play.

There's a high score table to impress your friends and the game should be in the shops about now.