Home Computing Weekly


Wheels
By CGL
Sord M5

 
Published in Home Computing Weekly #69

You are in the driver's seat of a rally car and must finish a course in the least time possible. The little character, which barely resembles a car, must be controlled via the cursor keys or joypads. Better key arrangement could have been employed and the insensitive joypads leave you frustrated.

The screen depicts a forest (I think) and track. The car starts from top left and you have to negotiate the 90 degree turns. Whenever you crash the car, time is lost.

I could see that thought had gone into the game's design. Nice title page, detailed instructions in the program, various skill levels and so on but the sound is very crude and animation is non-existent. Why use character graphics when the M5 has such powerful sprite graphics?

Many games are very good because they are simple. This game is too simple and offers you no challenge. If it was in machine code and better graphics and sounds were used, it might have been a good game. However, as it stands, I cannot recommend it at all.

S.S.

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