C&VG


Vendetta

Author: Paul Glancey
Publisher: System 3
Machine: Commodore 64

 
Published in Computer & Video Games #101

Vendetta

Some guys might have expected a little more appreciation after risking their lives in 'Nam, and single-handedly busting a gang of Saigon gunrunners, but not you. All your renegade approach earned you was the loathing of your superiors and a dishonourable discharge to Civvie Street, to face years of scorn from those who thought they knew your past.

So when your scientist brother and his daughter are kidnapped, and his secret energy formula is stolen, the Police reckon your psycho reputation makes you prime suspect. Of course, you know otherwise for the crime has all the hallmarks of... those Saigon gunrunners! The gang leave a ransom message on video stating that only a delivery of money to a location in Central Park in one hour will secure the victims' lives and the formula.

Keen to save your family skills and clear your name you follow the trail of the gang to a dockyard patrolled by machine fun-toting guards. Mustering your unarmed combat, you quickly thump your way past two of them, then boot down the door of a warehouse stacked with weapons. Searching the room reveals a bag of hand grenades, an AK-47 and some ammo clips, then, thus armed, you begin the hunt for evidence and your brother.

Vendetta

Every item of vindicating evidence you come across has to be photographed so that it can be shown to the Police. Other items are of more immediate use, such as a car which gets you between the game's five levels via a 3D driving section. The car is armed up with machine guns and rockets to see off hostile helicopters and cars, but you'll also need a map to save you from getting hopelessly lost on the highways. Remember, time is against you, and a wrong turn could spell doom, not just for your brother but the whole Free World!

C64

Last Ninja returns - but instead of being a Ninja, Vendetta's hero is a sort of embittered, Ramboesque Vietnam vet in an action-packed hunt for justice with so much blood and blasting it makes Last Ninja look like a walk in the park.

Of course that means there's plenty of pixel-punching thrills to be had with a hero who won't walk through a door without well and truly booting it in first (just in case the handles are booby-trapped, presumably).

Vendetta

When you've had lots of violent fun slapping the bad guys about, pick up an Uzi and spray some bullets about the place!

Collecting evidence provides the essential modicum of brainwork, and the "puzzles" aren't too demanding at all, because the collectable items in a room flash as you enter.

The driving subgame is a fun addition and though it doesn't look particularly sophisticated, its race 'n blast action is more entertaining than many standalone auto games of recent. All this gameplay (and a free watch!) in one package makes Vendetta the best Commodore buy I've seen in ages. Kidnap a copy today!

Paul Glancey

Other Commodore 64/128 Game Reviews By Paul Glancey


  • Hammerfist Front Cover
    Hammerfist
  • Baal Front Cover
    Baal
  • Phobia Front Cover
    Phobia
  • Victory Road Front Cover
    Victory Road
  • The Munsters Front Cover
    The Munsters
  • Mike Read's Computer Pop Quiz Front Cover
    Mike Read's Computer Pop Quiz