Twin Turbo V8 (Codemasters) Review | Your Sinclair - Everygamegoing

Your Sinclair


Twin Turbo V8
By Codemasters
Spectrum 48K/128K

 
Published in Your Sinclair #44

Twin Turbo V8

You don't want to know what I think of this game, do you? Of course not. You want to know what David Darling thinks.

"The most realistic road game I've ever seen on a Spectrum! Amazingly playable, just like performance car driving!"

Is it? Then where's the steering wheel? Where's the smell of petrol? And where are the sponsor's drinks parties afterwards?

In fact this isn't a bad little game, for all the Darling bilge. Fortunately neither of the brothers has actually had anything to do with it, which may be why it's playable, challenging and overall good fun. In fact it's the first road racer I've played for ages that I've enjoyed. It may look like all of the others, but for once the balance of graphics, playability and speed is well matched. There's no pretty background, which means that for once you can't predict what's going to happen next. Indeed, as you go up and down some fairly steep hills, you're all too liable to be caught out and crash into a lamp-post, a cactus or some equally fiendish hazard. Collision detection is good, and the fact that only your car is in colour makes the whole vista easy on the eye.

Yes, I liked it. But "just like performance car driving"? Leave it out, Dave.

Marcus Berkmann

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