Home Computing Weekly


Timebomb

Author: D.C.
Publisher: CDS
Machine: Spectrum 16K

 
Published in Home Computing Weekly #61

Another "help suicidal Cedric defuse bombs" game with two keyboard control choices or Kempston-type joystick. You move around a grid erasing blue squares, flags and bombs, but avoiding the skulls. After the first screen, beware the Mobile Boots. There is the facility to scroll your position left and right without erasure and there is a total of five skill (speed) levels.

The bombs countdown from 30 with five defusions per screen. The real-time countdown is six seconds - just locating Cedric takes a couple. I don't mind it being difficult... but this is impossible!

Graphics are unspectacular and there is a popular classic "tune" which is murdered as you move.

Bravely persevering, I discovered "hold". Shamelessly using it on every bomb to work out the best route and with three lives, I survived to screen 12, taking my very high-score into the Hall of Fame.

But cheating is only fun for a while. This is not among the best game of its type.

CDS really ought to put its address on its products. Or is the company confident that no purchaser will ever have cause to contact it?

D.C.

Other Spectrum 16K Game Reviews By D.C.


  • Dynamic Graphics Front Cover
    Dynamic Graphics
  • Learn BASIC Programming On The Sinclair ZX Spectrum Front Cover
    Learn BASIC Programming On The Sinclair ZX Spectrum
  • H. U. R. G. Front Cover
    H. U. R. G.
  • De-Fusion Front Cover
    De-Fusion
  • Ghost Rider Front Cover
    Ghost Rider
  • BMX Trials Front Cover
    BMX Trials
  • American Football Front Cover
    American Football
  • ZX Toolkit Front Cover
    ZX Toolkit
  • Microprint 42/51 Front Cover
    Microprint 42/51
  • Hicksted Front Cover
    Hicksted