Through The Trap Door (Piranha) Review | Amstrad Action - Everygamegoing

Amstrad Action

Through The Trap Door
By Piranha
Amstrad CPC464

Published in Amstrad Action #29

Through The Trap Door

The sequel is here!! Yippee! Piranha snap out another with the speed of a flying tortoise. How long's it been since Trap Door? Anyway it's here now, and with a vengeance.

Berk and Drutt are back with their comic actions and expressions. Don't you think that Bertie's so cute? Boni - sounds like the lead singer of a pop group - has been captured and taken down the trapdoor. Berk is visibly terrified, though Drutt seems undaunted by this truly awesome adventure that lies ahead of the daring duo.

You start off by trying to get B'n'D through the trapdoor. A nice twist so early in the game! It's not hard. B'n'D quite easily survive the long fall and jump up ready for action.

Through The Trap Door

You can control either Berk or Drutt by swapping between them using the fire button. To the left of the bottom of the well screen there is a very nasty spider sanctuary, where Berk must be very careful. If he gets touched by one of them, he will be returned to the well bottom and your bonus will decrease.

The screen to the left of the spider sanctuary contains a bat with an equally electrifying effect on Berk. In the top left hand comer of the screen, a key is suspended. If you manage to get Drutt to jump up at it he can knock it down. The bat will impede his course and you will have to be quick to do it. Once the key has fallen down, you will have to get Berk to it so he can pick it up. The key opens the door. The rest is up to you to find out about!

There are sweeties dotted around the screens, which have curious effects on Berk when he eats them. Some make him bounce, while others make him fly! There are some parts of the game where precision jumping is needed. This sometimes involves making sure that whoever it is that is jumping is at the right height. All will become clear in the game.

Through The Trap Door

The game has the same superbly animated and colourfully drawn graphics as its predecessor. The sound is quite nifty too. The only reservation I have is about the gameplay. I found it quite difficult to make Drutt stay still!

Anyway, worth a look for the enjoyment of seeing B'n'D bouncing and frolicking around the screen.

Second Opinion

Large graphics that are well animated and lots of problems to solve. Unfortunately Through The Trap Door lacks that certain something to take it from an average game to a brilliant game.

Green Screen View

Through The Trap Door

The graphics look a little dull, but there are no problems otherwise.

First Day Target Score

Complete the first section.

The Verdict

Graphics 83%
P. Well drawn, colourful, large characters. Humorous animation.

Through The Trap Door

Sonics 63%
P. Nice sound effects

Grab Factor 54%
P. Instructions do not help much.
N. Tedious start routine to get through.

Staying Power 78%
P. Difficult mission to complete.
N. Exactly how to finish is not explained.

Overall 62%
N. Gameplay lets down the superb graphics.


Other Amstrad CPC464 Game Reviews By CJB

  • Rygar Front Cover
  • Aliens (US Version) Front Cover
    Aliens (US Version)
  • Indiana Jones And The Temple Of Doom Front Cover
    Indiana Jones And The Temple Of Doom
  • Game Over Front Cover
    Game Over
  • Renegade Front Cover
  • Indoor Sports Front Cover
    Indoor Sports
  • Fire Trap Front Cover
    Fire Trap
  • Jack The Nipper II: In Coconut Capers Front Cover
    Jack The Nipper II: In Coconut Capers
  • 720° Front Cover
  • Jackal Front Cover