Home Computing Weekly


The Pettigrew Chronicles

Author: L.C.
Publisher: Shards
Machine: Commodore 64

 
Published in Home Computing Weekly #91

This is a four part adventure on two cassettes. There are two games on each cassette. You have to solve the first to obtain a code which allows you to load the second.

These are text adventures with the occasional diagram, such as the London Underground map. The text messages and background information are laid out neatly in coloured boxes on the screen.

I found the messages difficult to remember as they scrolled across rather like a neon sign. On some occasions I had to repeat certain sequences just to get a second glance at them.

Your required response consists of two words in the format of Action - Object. I found the vocabulary somewhat limited and was constantly faced with the messages "Never heard of that object" and "You can't do that."

The adventure was realistic about the place settings, the university at Reading, the red light district of King's Cross, etc. However, it is advertised as a family game so I won't go into details.

As four games in effect for the price of one, it is good value but the games did not appeal to me.

L.C.

Other Commodore 64 Game Reviews By L.C.


  • Desk Diary Front Cover
    Desk Diary
  • Who Dares... Front Cover
    Who Dares...
  • Mr. Mephisto Front Cover
    Mr. Mephisto
  • Squirm Front Cover
    Squirm
  • Frogrun Front Cover
    Frogrun
  • Sting 64 Front Cover
    Sting 64
  • Bat Attack Front Cover
    Bat Attack
  • Egbert Front Cover
    Egbert
  • Turtle Jump Front Cover
    Turtle Jump
  • Paddington's Garden Game Front Cover
    Paddington's Garden Game