The Captive (Mastertronic) Review | Home Computing Weekly - Everygamegoing

Home Computing Weekly


The Captive
By Mastertronic
Commodore 64

 
Published in Home Computing Weekly #116

The current trend in adventures is to get away from text and use other forms of communication with the computer. This game is quite interesting in that whilst it's a fairly straight-forward graphical adventure, a quite novel means of communication is used. The idea is to escape from the Glen of Coloured Corpses. The top half of the screen shows a map of the area with your figure in the middle. as you move about the map scrolls to show your new position. Scattered about the map are objects which can be used to gain strength or to further your escape. There are also hazards to be avoided.

The lower half of the screen controls your actions. A menu is used to decide your actions. You can take, drop and use items along with other options. The consequence of your action is also shown in this area. If, for example, you use a scroll, the text of the scroll is displayed. The idea is to use logic to decide the value of the items and thereby escape.

The quality of graphics and sound are excellent. The map is colourful, showing well-designed buildings and woods. The play area is large involving a fair bit of exploration. The background music is a jolly arrangement of the Sorcerer's Apprentice.

The nice thing about this game is that not only is it good quality but that it only costs £1.99. Overall, excellent value for money.

A.W.