Computer Gamer


The Adventures Of Bond... Basildon Bond

Publisher: Probe Software Ltd
Machine: Commodore 64/128

 
Published in Computer Gamer #12

The Adventures Of Bond... Basildon Bond

Russ Abbot has been captured by a rival comedy act and it is up to you - Basildon Bond - to rescue him within a certain time limit. To help you, you can call on the services of Cooperman and Blunder Woman.

The game is set in a television studio which you must explore in order to find assorted jokes and answers. These must be logged into your computer (once you have turned it on). There are various hazards intent on hindering you. Roving cameras will transport you back to the first room and also cost you ten minutes time (your limit is five hours) if they touch you. Clowns' faces suddenly materialise and steal your jokes.

As Bond though, it is only fair that you are allowed to fight back. You can use your Cooperblaster. This summons Cooperman or Blunder Woman who fly across the screen and destroy any cameras that they touch. You only have ten charges in your Cooperblaster though, so use them carefully.

Your other defence is the manipulation of the various objects that you find lying around. Some are used in searching for jokes, others have more specific purposes. The magnets will temporarily disable a camera whilst a suitcase will repel a face. You will also need a disk to turn the computer on and a key for your final rescue act. The problem here is that you can only carry one object at a time.

The graphics are bright and colourful but are let down by the animation of Bond who hops round like an arthritic morris dancer. The game itself looks like a poor man's Impossible Mission. It doesn't play particularly well and doesn't have any great lasting appeal.