A&B Computing


Swoop

Author: Dave Reeder
Publisher: Micro Power
Machine: Acorn Electron

 
Published in A&B Computing 1.08

They say that you can't teach an old dog new tricks. But after playing Swoop I've realised that you can certainly produce a new game from an old arcade favourite.

If you remember Galaxians then you've got the basic idea of Swoop. It's one of the Space Invader generation of games where waves of hostiles peel off and dive-bomb you as you try to survive using your defensive laser for protection.

In this incarnation the scenario is that you are being attacked by homing, swooping birdmen who you naturally try to avoid.

Swoop

Incidentally I dread to think what it is that they're dropping on your head! This particular game has an innovation that makes it considerably different - and a lot more fun to play.

If a birdman reaches the ground it lays an explosive egg for you to run into and destroy yourself. Sweet aren't they?

The eggs disappear after you've managed to hit enough of the harpies but there are always more where they came from.

It's a really enjoyable version of an old favourite, enhanced by good graphics, nice sound effects and easily used controls.

With eight levels of difficulty consisting of more bombs, more swooping birdmen and even more durable eggs, Swoop is everything a good action game should be. A winner.

Dave Reeder

Other Acorn Electron Game Reviews By Dave Reeder


  • Corn Cropper Front Cover
    Corn Cropper
  • The Last Of The Free Front Cover
    The Last Of The Free
  • Crazy Erbert Front Cover
    Crazy Erbert
  • Spitfire '40 Front Cover
    Spitfire '40
  • Colossus Chess 4 Front Cover
    Colossus Chess 4
  • Galaxy Wars Front Cover
    Galaxy Wars
  • Graphs Maths Tutor Front Cover
    Graphs Maths Tutor
  • Stryker's Run Front Cover
    Stryker's Run
  • Icarus Front Cover
    Icarus
  • Galaforce Front Cover
    Galaforce