Your Sinclair1st February 1990
Published in Your Sinclair #50
It's novelty time, as Mastertronic drops you in a speedboat and asks you to manoeuvre it around a bay, avoiding mines and shooting down four vital communication towers. Done that before? Me neither, and it's quite a giggle. First, you just have to keep clear of a few mines - easy enough. Then you're whizzing around the bay proper, trying to avoid boats and those towers, all of which are shooting at you. Trouble is, you haven't got a weapon, so you have no choice but to get the %$?@ out of the way. Fortunately, after 30 seconds or so, a friendly helicopter hovers down and drops off a weapon system, enabling you to start zapping. Some things need one zap, others more. If you survive there are more and better weapon systems every 30 seconds thereafter. That's it, really, but I enjoyed it, and anyone who's looking for a new twist on the creaky old racing game format may enjoy it too. Perfect budget fare.