Home Computing Weekly


Spectrum Sprites

Author: D.C.
Publisher: Interactive Software People
Machine: Spectrum 48K

 
Published in Home Computing Weekly #74

Shades of the music industry! Now software houses are putting out singles of hit tracks from their published programs. This is the Sprite Designer/Operating system which formed part of ISP's SCOPE-II. There's a 16x 16 pixel grid for designing sprites, a facility to allocate them as sprites 0 to 7, and a display mode, showing actual size and reference number. A SAVE facility is offered and NEW clears the design program, leaving the operating system above RAMTOP.

Divorce from SCOPE-II creates problems. SAVE only saves the sprites, not the operating system (in SCOPE-II, this was duplicated in the main program so it didn't matter). Here, you must always have the Designer program present, or find the memory position of the operating system, "Code" SAVE it and organise its addition to your program, if you have the expertise.

If, after running your sprites, you wish to alter them, at present you've got to start from scratch. A little re-programming will solve these problems. But the point is, ISP should have done it, not the customer. Or are programs now coming as DIY kits?

D.C.

Other Spectrum 48K Game Reviews By D.C.


  • Ghost Rider Front Cover
    Ghost Rider
  • Money Manager Front Cover
    Money Manager
  • Madhatter Front Cover
    Madhatter
  • Graphics and Sound Toolkit Front Cover
    Graphics and Sound Toolkit
  • Master Toolkit Front Cover
    Master Toolkit
  • Cribbage Front Cover
    Cribbage
  • Bingo Front Cover
    Bingo
  • Oligopoly Front Cover
    Oligopoly
  • Fahrenheit 3000 Front Cover
    Fahrenheit 3000
  • Toy Bizarre Front Cover
    Toy Bizarre