Sorcery (Virgin Games) Review | Home Computing Weekly - Everygamegoing

Home Computing Weekly


Sorcery
By Virgin Games
Commodore 64

 
Published in Home Computing Weekly #92

This is a graphics adventure without the restrictions of its genre and with the flavour of a proper adventure. In most graphics adventures you must collect items and avoid nasties normally by a specific route. In this game, you need to collect items which must be used for specific tasks. Your route is entirely up to you and collisions with the nasties sap your strength.

You control a sorcerer and must attempt to place an object on the altar at Stonehenge. You leave each screen via doors, some open, others closed. The rooms are occupied by nasties killed by violence or magic. The objects you find include weapons, spells, a suitcase and a means of recovering strength.

The value of the objects must be discovered by trial and error. The real problem is the time limit. This means that you must find the optimum route and move like lightning.

Graphically the game is very tasty with smooth animation and nice design.

So far I've done about a third, but next time...

A.W.

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