Home Computing Weekly


Smugglers Cave

Author: N.B.
Publisher: Quicksilva
Machine: Spectrum 48K

 
Published in Home Computing Weekly #26

With a Yo ho ho, it's away we go to the Cornish coast in 1753 where, as a revenue officer, you are searching the caves for the treasure of Captain Blackbeard.

It is much the same format as most adventures on the market nowadays - the screen is split with a drawing, in this case a line sketch, at the top and the instructions at the bottom.

The English is the classic Robert Newton style with lots of Ee's and 'baints and whilst the problems are not too difficult, certainly set you thinking. I must point out though, that in the limited time, I only got a little way into the game.

The response time to commands was good, no doubt because of the machine code, and didn't leave you waiting around while the machine thought about it.

For anyone who likes adventure, this is a game that they will certainly enjoy, though the articles seem to be set in the same place each time, so once solved, the game is easy to run through again. Still, very enjoyable while it lasts.

N.B.

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