Home Computing Weekly


Shuttle Command
By FFF
TI99/4A

 
Published in Home Computing Weekly #28

The astonishingly inventive use of graphics and programming in this game tends to obscure its rather nasty origin. The basis for the game is the launching by the Russians of "thousands of unmanned, unarmed, robot satellites" with the intention, cleverly uncovered by the Americans, of literally "bumping" off the naturally more peaceful American satellites. What a scream?

Your mission, of course, is to destroy all the Russki hardware. As each enemy satellite approaches, it gets bigger, and the number of points for its successful plastering diminish.

If one gets too close, it causes damage to you - mean trick, that. At 100% damage, the game ends. Points scored, damage sustained, and fuel left are displayed beneath an incredible view-port display.

The movement of both stars and satellites in response to keypresses begins to rival machine code on other machines.

P.B.

Other TI99/4A Game Reviews By P.B.


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  • Cassette File Handling Front Cover
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  • Cross Country Car Rally Front Cover
    Cross Country Car Rally
  • Assembler Math Front Cover
    Assembler Math
  • Radar Defence Front Cover
    Radar Defence
  • First And Last Front Cover
    First And Last
  • Floor Planner Front Cover
    Floor Planner
  • Spude Front Cover
    Spude
  • Music Synthesizer Front Cover
    Music Synthesizer
  • Cannonball Chess Front Cover
    Cannonball Chess