Home Computing Weekly


Ship Of The Line

Author: A.W.
Publisher: Richard Shepherd
Machine: Commodore 64

 
Published in Home Computing Weekly #41

Up to now, Richard Shepherd has concentrated on the Spectrum, so this program represents an excursion into new fields.

Quite simply, you control a sailing ship and endeavour to gain promotion by sinking or capturing enemy ships. You set sail with a full compliment of men, food and ammunition and search for the enemy.

One word commands such s go-on, attack, engage, port etc. to manipulate your ship. Enemy ships can be attacked but if you elect not to attack they will pursue you.

Ship Of The Line

During an attack you can sink or board the ship and gain points.

Throughout the voyage you are subjected to sundry mishaps such as mutinies, scurvy, bad food and yellow fever. This generally depletes your food, men or both.

It is wise to return to port occasionally to replenish your ship. If, on return to port, you have enough 'hero' points, you will be considered for promotion. Promotion will finally depend on a ridiculously banal test.

Overall, not a wonderful game. Graphics were mediocre and sound was appalling. The game didn't do justice to the power of the C64.

Basically, a good idea which lacked imagination and thought.

A.W.

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