Rubble Trouble (Micro Power) Review | Home Computing Weekly - Everygamegoing

Home Computing Weekly


Rubble Trouble
By Micro Power
Acorn Electron

 
Published in Home Computing Weekly #89

The scene is set on earth devastated by nuclear bombs after the third world war. Due to the radioactivity a cannabilistic turtle-shaped creature known as Krackats has evolved.

On the screen is displayed a maze of boulders, within which roam the Krackats. You must kill them by crushing them under the boulders. You line up a rock with the Krackat and push it. The danger is that, if you miss, the rock may bounce back and crush you instead. The Krackats have very good reflexes so make sure you have plenty of room to manoeuvre.

There are three games in all. In the second the whole screen is full of rocks. Some of these rocks are only mirages and disappear when you walk through them. Unfortunately, the mutants know which rocks are fake and can close in on you quickly. In the third part, all the rocks are invisible and it's only when you crush a bonus rock, that the rest of the rocks become visible for a short period.

Lots of original features, smooth graphics and excellent sound. An arcade excitement at home.

M.B.