Amstrad Action


Roland In Space
By Amsoft
Amstrad CPC464

 
Published in Amstrad Action #1

The follow up to the highly successful Roland in Time with the little fellow reunited with his phone box in a quest for 158 pieces of a super weapon on seven different planets. There aren't any flick screens with exits either, just large scrolling playing areas packed with pieces and nasties.

You can start at any of the seven planets and will emerge from your phone booth in the middle of the playing area. As in Time there are lots of different scenes with colourful, varied graphics in which hazards move in patterns to try and catch you out.

If you are unfortunate enough to run into a deadly obstacle you sprout wings and flutter back to your box where you can move to another planet if you wish. The scenery can play many tricks with disappearing floors, conveyor belts, lifts, slides and water.

Roland In Space

If you have a speech synthesiser you'll hear Roly saying things like "Don't panic", "That's another fine mess you've got me into" and "Go for it". The speech is a little robot-like but still recognisable.

Good News

1. Colourful and varied graphics. 2. Will take a long while to complete. 3. Speech synthesis has some good lines. 4. You keep going back for more.

Bad News

1. Scrolling is very jerky. 2. Music during play is rather monotonous.