ZX Computing


Red Moon
By Level 9 Computing
Spectrum 48K/128K

 
Published in ZX Computing #21

Red Moon

Hello, you say, what's an adventure doing in the arcade reviews? Simple, I reply, it arrived too late for Brian's section and was too good to leave until next issue.

I hate Level 9. Why? The reason is simple, every time they bring out a new adventure I get so absorbed in it that I neglect my work; eventually I have to leave it and then never get round to completing it. I have not managed to succeed in any of their games yet.

Level 9 have so far concentrated on unusual scenarios for their adventures and have gained a reputation for not only being good but also for being different. Red Moon is their first Magical/Traditional theme and as such it sets a new standard for this type of program. It is hard to define what makes it so good. Could it be the quickly drawn pictures for each of the 200+ locations? Or the atmosphere created by the literate text? Or perhaps the well designed and created storyline?

I certainly find the speed with which you can get into the game before encountering those mind-twisting problems irresistible. And, when you do die there is the possibility that I may be reincarnated with all the objects I've found so far - although this doesn't always work.

Excuse me, I just had an idea about how I may be able to get rid of that Giant Rat...