Quartet (The Hit Squad) Review | Computer & Video Games - Everygamegoing


By The Hit Squad
Spectrum 48K/128K/+2/+3

Published in Computer & Video Games #103


Sega's full four-player coin-op becomes a dismal two player game in all three of these conversions. Choose your favourite space commando (each has different capabilities and weapons... supposedly), then leap your way to fame and fortune through level after level of platforms.

Collect superjump boots and numerous other anonymous icons, then use them to blow up the angry robots which are popping out of holes in the wall. The levels are over in a matter of seconds and don't worry if you lose a life, because the credits system lets you go on and on for as long as you can stand... which won't be very long.


Slow, dull gameplay and poor graphics. Hardly the jewel in Hit Squad's crown.


The worst of the bunch. Gameplay is as bad as the others, but the graphics are a total mess.


Imagine a coloured-in version of the Spectrum game. Equally dismal in all respects.