Pitfall II (Activision) Review | ZX Computing - Everygamegoing

ZX Computing


Pitfall II
By Activision
Spectrum 48K

 
Published in ZX Computing #19

Pitfall II

This is a nifty little number and is of the Arcade Adventure type. Pitfall Harry must find his niece Rhonda, his cat, Quickclaw, and the Raj Diamond as well as gathering up all the gold along his journey. You are Pitfall Harry and travel through many scenes containing balloons, caverns and various dangers such as bats, frogs and scorpions. You start off with 4,000 points and aim for a perfect score of 199,000.

The best thing about this game is that, if you happen to die along the way, you are transported back to the previous red cross, which you pass over during your mission. This means that the game is virtually endless and, although your score declines when you get killed, once it reaches zero, that's it. With a lot of practice, the ideal score could perhaps be reached. As with all these games, annoying tunes are played along the way, but luckily there is an on/off button. Pitfall II is also compatible with all major joysticks.

The graphics are adequate, but I feel could be a lot better to match the standard of the rest of the game, but all in all, a good buy and stimulating.