Home Computing Weekly


Pirate Island

Author: J.W.
Publisher: Andromeda
Machine: TI99/4A

 
Published in Home Computing Weekly #38

Pirate Island is a board type game for two players. The instructions and game are both on cassette and loaded separately.

Each player controls a ship which they sail across the seas seeking fortunes at Pirate, Anchor and Arrow islands.

As they gather treasure, it must be deposited at their home ports to gain points.

Before starting, a target score must be decided, to be retained by the computer, which will decide the winner of each game.

The screen displays the games-board in the centre, and the statuses for each player are shown to the left and right hand sides. Messages to the players appear at the bottom of the screen.

To make the game more than a straight race, there is a computer controlled ship, the attack capabilities of which are determined by skill level.

At level 0, the computer ship will not participate at all, so play is confined to the two players.

From skills 1-10 the number of moves the ship makes per turn corresponds to the level chosen.

Certainly the most competitive and aggressive play is obtained at level 10, which makes Pirate Island a challenging board game reproduction.

J.W.

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