C&VG1st October 1986
Published in Computer & Video Games #60
'Ello, and welcome to the not so wonderful undersea world of Jacques Cousteau. This is another offering from those French guys at ERE - and unfortunately it just doesn't match up to the addictiveness and playability of their earlier offerings Get Dexter and Doomsday Blues.
OK, so it's very pretty and all that. Although the animation isn't up to much. But it's one of those games where you seem to wander around for ages without very much happening.
The idea behind the graphics is that you are a diver exploring the seabed for the treasures of Atlantis.
Your time underwater is limited to the air supply in your tank - but if you find an undersea air-pump you can drop by for a top up.
Barrels marked with a skull and crossbones can be used to blast through irritating rock barriers - but remember to clear off the screen with the barrel once you've shot at it and started the countdown to detonation.
You'll also come across oddly positioned doors in the rock which open into the interior of what appear to be wrecked ships. These often have useful objects - and hidden, irritating booby traps which serve only to upset the player and make him/her hit the "suicide" button.
Not the best from the PSS "French Collection" by any means. If you've got some cash burning a hole in your pocket and you want a good game for your Amstrad, go for Get Dexter!