Zzap


Necris Dome

Publisher: Codemasters
Machine: Commodore 64/128

 
Published in Zzap #25

Necris Dome

More claptrap. This time the change in your pocket buys you a ticket to the Necris Dome, a vast floating cemetery in space. There the Achmandroid has turned renegade, and now threatens humanity with horrible weapons of destruction - Eeek!

Unlike a lot the Khuby-doo we've looked at in this magazine, Necris Dome is rather more conventional, being a product of the Graphic Adventure Creator. Some of the graphics are really quite attractive but as is usual with cheapo games a lot of the locations look depressingly familiar. It seems as if most spaceships in adventure games are constructed of one or two basic parts, rearranged in each location to give an impression of variety. The method works, but only just...

The location descriptions in Necris Dome, the logic of the game and the details of the objects you find leave a lot to be desired. There are Mandroids, Battledroids and Re-Ans (and Heaven knows what a lot of them are!). Luckily the publishers have guessed that you might feel a bit confused, so they've included some hints in the cover blurb. Thank goodness.

Again, for £1.99 what can you say? I've seen better - even at this price. But if you're keen to keybash and there's nothing else I doubt whether the price will be high enough to put you off. Personally, I'd save up for an Infocom game, but them I'm spoiled...