After getting thrown into the slammer for his original scam, Mugsy is free again and in search of a fast buck. It's 1919, America is winding itself up for the Depression and the most relevant change noticeable to Mugsy is the introduction of Prohibition. Since alcohol is now illegal, a large black market has sprung up, offering very high profit margins. Being an astute hoodlum, Mugsy decides that this is the racket for him. Everything is set for Mugsy's Revenge.
Those of you familiar with the original Mugsy, (which is on the B side of the cassette) will realise that Mugsy's Revenge follows a very similar format.
Mugsy's aim is to regain control of his empire by taking advantage of the Prohibition situation, and investing the £50,000 that was safely set aside before the cops caught up with him. Conversations with a right hand man supply the information needed, and a list of options available is presented. All the relevant day-to-day decisions faced by a gangster are put before you: how big a bribe should be given to the cops? who would you like rubbed out? and so on. The central decision rests on the number of barrels of liquor to buy and sell shrewd deals at the start provide the capital needed to buy Speakeasies later on in the game.If things get rather nasty then your top man scarpers, dropping you into an arcade sequence in the middle of a gunbattle. This section has Mugsy running about to the command of left, right, up and down keys. Fire lets loose hot lead from the revolver supplied, and the idea is to eliminate the Feds and avoid shooting the ladyfolk who parade around. Get hit too many times and it's Game Over.
Information is passed to you via a window superimposed over one of several detailed backgrounds. These backgrounds change after a few choices have been made, and every now and again a small animated scene pops into view showing a bit of a scuffle at t Gino's pool hall. After the whole cycle has been run through, a year is deemed to have passed and a synopsis of your progress is resented.
If too many bad decisions are entered or you run out of money the game finishes. If, however, Mugsy manages to keep around for ten years, then Prohibition is lifted and a detailed analysis of Mugsy's progress is supplied.