Computer Gamer


Max Headroom

Publisher: Quicksilva
Machine: Spectrum 48K

 
Published in Computer Gamer #15

Max Headroom

This game is a spin-off from the highly popular Channel 4 TV character. The game is based around the pilot for the series, set in a futuristic world where television is king - and ratings are the be-all and end-all of everything. Channel switching is to be avoided at all costs. Channel 23 has developed 'blipverts', adverts so short that you don't have enough time to switch channels between programmes.

However, there is a problem. Blipverts make a certain sector of the population (the most slovenly and lazy - i.e. the perfect 24 hour a day TV viewer) explode! Eddison Carter (presenter of Channel 23's "What I Want To Know Show") is on the trail of the Blipvert problem and is trying to find the truth behind it.

The game is taken from the section in the film where he is travelling through Channel 23's head office block. His controller is using a computer model of the building to direct him through the various passageways and security systems. You play the part of Eddison Carter's controller, trying to get to the root of the Blipvert problem.

Max Headroom

The game is presented in 3D wire graphics (like in the film) and is icon-controlled (almost like in the film!). Items in each room are also shown along with the cameras, doors and the all-important lift shaft.

Objects can be acquired and security systems breached. Also, the two bully boys hired by the company to stop you need sorting out.

Overall, the game is very well put together, with plenty of Max-ish touches. The graphics are reasonable and stick to the plot rather than attempting to be clever. The control using the icons could do with being a bit easier to use.