First, my thanks to the company which things of the poor reviewer of adventure games and provides a useful help sheet. My lips are sealed!
This is a text adventure which contains over 200 locations and some of the most intriguing puzzles I've come across. There's so much to do and so many places to visit.
The plot involves travelling to nine time zones and collect the "symbolic objects" needed for the final victory. The booklet is the usual blend of hints and tantalising information but it does reveal that it is essential to get in the clock and travel to the various zones. Those that I have travelled to are well described and include many oddities and anachronisms, liberties which the author freely acknowledges.
It is a friendly game, allowing you to save and restore game positions. It also accepts complete phrases, thus allowing a more human dialogue. You can repeat previous commands with AGAIN, use LEFT and RIGHT instead of west and east. All these and many more make this a pleasure to play.
If you enjoy text adventures then this is not to be missed.