Legend (Century) Review | Home Computing Weekly - Everygamegoing

Home Computing Weekly

By Century
Spectrum 48K

Published in Home Computing Weekly #97

Legend is the largest package for a game that I've ever seen. Within that package, besides the tape, is a book, a map, and a six page instruction booklet, with a plastic key overlay.

The book is described as a mighty fantasy saga, and is set in no particular era or land. There was a faint hint that reminded me of one of the countries now coloured red on the world map. I thoroughly enjoyed it. It deserves a better fate.

The game doesn't match up to the book at all. The program is in two parts, with the first spent recruiting forces to be used in the second. In the first part you are continually given options. You might be asked "Do you want to see so and so? Y/N". If you answer 'yes' you see him. If you answer 'no' you are captured and taken to him anyway. Every now and again you face a sword-wielding figure and fight a not very convincing duel.

I got the impression that the whole game had been written around the duelling scene.