A&B Computing


Ledgeman

Author: Shingo Sugiura
Publisher: Software Projects
Machine: BBC Model B

 
Published in A&B Computing 2.03

After Ledgeman arrives home from the village auction with his bargain of the day, a Victorian bureau, he decides to dust away the cobwebs and put all his important papers and documents into the top drawer.

On opening the second drawer, he is astonished to find a map. The map gives directions to a hidden cave where precious stones can be gathered in abundance. However, it also warns you of the strange and perilous guardians of the cave, sentinent barrels, meteor storms and a host of wandering beasts.

With a preamble such as this, it's almost an anti-climax to find the Ledgeman is actually the familiar platform and ladders type game. However, the graphics and the general presentation are of a high standard. The various characters are well defined and the movement is smooth and flicker-free.

Each screen is carefully designed so that you have to collect the jewels in the right order and timing is critical so nimble fingers and quick thinking are necessary for this game.

I did find that some of the screens were a little difficult but that doesn't detract too much from the fact that this is a very enjoyable Manic Miner derivative. It's perhaps a triple too expensive though.

Shingo Sugiura

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