L.E.D. Storm (Kixx) Review | Crash - Everygamegoing


L.E.D. Storm
By Kixx
Spectrum 48K/128K/+2

Published in Crash #91

LED Storm

In the future, traffic congestion forces huge skyways to be built, but that doesn't mean the amount of traffic is any less. Indeed, as you travel through the nine vertically-scrolling levels that make up LED Storm, you're hassled by attackers.

You start in Capital City with the task of reaching the checkpoint at the end of the level in one piece. Conspiring against you are cars of various sizes, frogs, patches of oil and water and huge chasms that seemingly appear from nowhere.

Although your car has no guns to defend itself with, it has the rather natty ability to jump in the air, squashing all beneath its tyres when it lands. The current level must be completed before your energy runs out, or its game over for you, matey.

Luck is on your side because fuel cans and energy tablets can be collected and used to push you a bit further.

I loved this game to bits when fast reviewed two years ago and my opinion hasn't changed one bit. This is one of the best racing games around and although it takes a lot of practice to reach the end, it's well worth the effort. You would be very silly indeed not to add this game to your collection.

Mark Caswell

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