The One


Kult
By Action 16
Amiga 500

 
Published in The One #32

Kult

Weird doesn't even begin to describe this French adventure-cum-puzzler. The plot is far too strange to even begin describing, but don't let it put you off because the game it hides is quite a pleasing little jaunt into the realms of fantasy.

You play the part of a psychic warrior, hell-bent on rescuing your beloved from the grip of a jumped-up alien invader, who claims that he has first rights to ruling the universe or some such nonsense.

Your quest comes in two parts, the first a series of puzzles, the second a more standard exploration/adventure. Both are icon-driven, but with one of the strangest icon menus ever. A representation of your brain is called up with all your thoughts on how to deal with the current situation highlighted. Pick a thought and carry it out, how's that for weird?

Kult is really a "love it or hate it" game - and I love it! There are a lot of really nice touches throughout, coupled with truly stylish graphics and sound effects. Mostly though, the whole thing generates more atmosphere than a Gazza romp at White Hart Lane.

Dare to be different.

Andy Smith