Konami's Golf (Imagine) Review | Computer Gamer - Everygamegoing

Computer Gamer


Konami's Golf
By Imagine
Spectrum 48K

 
Published in Computer Gamer #23

Konami's Golf

Golf seems to be the in-game at the moment. After a spate of simulations on the C64, it is now the Spectrum's turn to ready clubs for battle. First up to the tee is Konami's Golf.

The screen is divided into three main areas. A small box, top right gives details of the scores. Underneath that is a map of the hole and to the left, the main box shows the course just as the golfer would see it. Playing a shot is dead easy. You select whether you want to play straight or deliberately hook or slice the ball. A cursor is then moved to the direction in which you want to hit it. Your club is selected and then it is simply a matter of waiting for a constantly moving power indicator to reach the desired level and pressing fire to execute your shot.

You must avoid landing out of bounds which to all intents and purposes is anywhere on the course depicted as forest. Landing there results in penalty strokes being awarded against you. You must also take the wind into account although its effect is fairly minimal.

Once on the green, your putter is automatically selected. Little arrows lie all over the green making it look like a sheet of material as used in prisoners' suits but they are actually for a purpose and are used to indicate the slope of the green.

And that's all there is to it. The game is too easy to play and, with only nine holes, there is not enough to it. Not recommended.