Home Computing Weekly


Kissin' Kousins
By English
BBC/Electron

 
Published in Home Computing Weekly #105

Well, y'all expectin' some good ol' fashion Southern Comfort from this one? You might at least expect some sense of humour. But alas this is somewhat lacking.

The cassette inlay gives you some idea of what to expect. There IS a background which scrolls across when you've completed your journey from left to right and the essential information concerning lives and score.

You have to jump over clashing dustbins, letter boxes and various other obstacles rather like Hunchback but against a more modest background. Instead of the castle you have a street scene which includes a zoo and a two Bit Micro shop. As you make progress the obstacles become more animated and to get past them you need to use your gun. There are caterpillars, kangaroos, bats and many more all trying to prevent you from your purpose In life which is to rescue your loved one.

Kissin' Kousins

Your score is affected by the time taken to get across the screen. A further difficulty is added by a gradually descending bomber, just to complicate matters.

Unfortunately this multiscreen game doesn't quite live up to expectations and is not original enough to be interesting or ingenious enough to be addictive.

A musical background is provided . wl.th the option of switching It off. There is also an option to use the First Byte Joystick Interface for the Electron user, otherwise the keyboard controls are perfectly adequate.

It is quite a difficult game to master and split second timing is required. If you enjoy Jumping and shooting to avoid danger then you may like this especially as the price seems very reasonable.