Kami-Kaze (Supersoft) Review | Home Computing Weekly - Everygamegoing

Home Computing Weekly


Kami-Kaze
By Supersoft
Commodore 64

 
Published in Home Computing Weekly #99

If there was a prize to be awarded for the most complicated and improbably scenario for a simple game, this would be a strong contender. There is a long rigmarole in the instructions about a battle cruiser, mistaken for a public convenience on Cleethorpe's pier and dogs running away with the loo paper - sorry, battle plans.

Underneath all the trimmings, this is just another shoot-'em-up-and-don't-bump-into-anything game. What you have to shoot are the man and dogs walking along the pier, with the exception of the dogs emerging from the loo with rolls of paper; if you shoot those, an RSPCA helicopter comes after you. You have to avoid the clouds, an occasional low-flying aircraft, and, of course, the pier and loo. This is not difficult as the controls on the spaceship are not very sensitive.

It would have been better if more had gone into the game and less into the blurb. I felt nothing but relief when the supply of paper was finally exhausted and the game ended.

M.N.

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